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Vendor three Tukohama tattoos to receive one random Tukohama tattoo. Template rows define only recipe eligibility; observed counts live in source results.
Tattoo of the Tukohama Brawler ×3 (alternative)
1.1 chaos
Tattoo of the Tukohama Shaman ×3 (alternative)
22.5 chaos
Tattoo of the Tukohama Warcaller ×3 (alternative)
22.2 chaos
Tattoo of the Tukohama Warmonger ×3 (alternative)
7.9 chaos
Tattoo of the Tukohama Warrior ×3
0.6 chaos
Tattoo of the Tukohama Brawler ×1
Drop rate: No community data. Value: 0.4 chaos. Expected per run: 0.0 chaos.
Tattoo of the Tukohama Shaman ×1
Drop rate: No community data. Value: 7.5 chaos. Expected per run: 0.0 chaos.
Tattoo of the Tukohama Warcaller ×1
Drop rate: No community data. Value: 7.4 chaos. Expected per run: 0.0 chaos.
Tattoo of the Tukohama Warmonger ×1
Drop rate: No community data. Value: 2.6 chaos. Expected per run: 0.0 chaos.
Tattoo of the Tukohama Warrior ×1
Drop rate: No community data. Value: 0.2 chaos. Expected per run: 0.0 chaos.
Expected profit equals the expected value of all rewards minus the item entry cost. Community run data sets non-guaranteed drop rates. Use the interactive calculator on this page to replace prices, drop rates, state costs, or excluded rewards with your own assumptions.
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Adjust market prices and drop assumptions below. Your browser stores these overrides for future comparisons.

Item cost:
0.6Total cost:
0.6Expected:
0.0Profit:
-0.6